Shadow Filtering (GPU) - Additional filtering of shadows done by GPU. Shadow Type (CPU, GPU) - The amount of shadows is calculated by CPU, then results sent to GPU for further rendering. Shadow Quality (GPU) - Quality of shadows is calculated by GPU. Texture Quality (GPU, drive) - Quality of textures to load into GPU. Texture Streaming Budget (GPU memory) - Recommended: LOW for < 2 GB VRAM, MEDIUM 2-3 GB, HIGH 4+ GB Shader Quality (GPU, CPU) - Calculates color of each rendered pixel, mostly uses GPU, but CPU also. This will lower demand on CPU while you're unlikely to hear much difference in the game anyway. Sound Channels (CPU) - Unless you have a high end CPU, then set the sound channels to Low (128) or even Very Low (64).
Number of Corpses (CPU, GPU) - CPU heavy, GPU light. V-Sync (GPU): Disable unless you experience screen tearing, drawback of V-Sync is that you might experience input lag, therefore it's better to always leave it off.Įstimated GPU Memory Usage: Watch that it never goes beyond your GPU's capacity when changing any settings! Resolution Scale (GPU): Same as screen resolution, but lowers only 3D resolution without 2D menus. Lowering will result in extremely blurry image (unless you still use CRT monitor). Screen Resolution (GPU): Preferably use native of your monitor, only lower if otherwise game is unplayable. You can ignore "drive" requirements if you have SSD, however, if you still use HDD, then keep those on low. Next to each setting I put in brackets the device it is dependent.
The below settings should help you change settings depending how CPU or GPU limited your PC is. Keeping in mind all of the above, let's begin. The guide will focus on the CPU, GPU and drive dependency.
The speed of RAM should not affect performance in any significant way, therefore this guide will not mention it further. Although the game's store page recommends only 8 GB RAM, the game actually requires 16 GB RAM! 8 GB might not be sufficient and in consequence the game is likely to stutter.
I will assume that you have at least 16 GB of RAM, because if you do not, then you really should upgrade it. The game's performance depends on: CPU, GPU, RAM and drive. 144 FPS should be aim only if you have high refresh-rate display and powerful hardware to support it.īe realistic, how do you suspect the game will run on your hardware? You will not get decent results the first time, so start at some likely to be satisfying results the first time and then either lower or improve settings depending how the game works for you. Giving up graphical eye candy for more smooth image should be your preference. Nonetheless, for multiplayer I strongly recommend aiming at 60 FPS or more as the difference might be a matter of killing your enemy or losing to him as with FPS around 30 will give you inferior reaction to what is happening. Therefore choosing stable 30 FPS and more beautiful graphic settings might be more preferable to some than lower quality but smoother image. Monitor refresh rate and expectations.ĭo you aim at 30, 60, or 144 FPS? When playing single player, the amount of FPS will not matter as much as the player's reaction as well as intelligence (at least I hope so) will always surpass bots. It is very possible that your PC might run SP smoothly on high, but struggle with stable frame rates on medium in MP.Ģ. Multiplayer is always significantly more demanding than singleplayer, therefore if you plan on playing both I recommend testing results in multiplayer. Do you focus on single or multi player game? Therefore there came an idea to me that explaining how various settings work should help you configure your game to however you'd like it to run.Īspects to consider before setting up Bannerlord:ġ. We all have different hardware as well as demands, therefore writing perfect settings for one or few configurations will help almost no one.